![]() ![]() Could pretty much keep 1 permanently stunned with the signal shredding tactical op, and the other one I fought with 2 unit's using the maximum tier celestian weapon, which does a lot of psi damage. Yeah yesterday I had to fight two that had 10 armor and 2 shields, they also had reactive shields and backlash projectors, but luckily the 3rd mod wasn't HP regen. Now THAT is the definition of "tanking damage". Tank went from brand new veteran just out of the showroom, to expert in that single combat. between them and the others shooting at me, the backlash projectors took out the summoner and the units he summoned without me having to do anything. what was really funny was they had a summoner unit that stood next to my tank to summon melee units to hit me. ![]() when there were only about 3 left, I was healing all the damage they could do. I just slowly crushed their cover, blasted them with projection wave, and just ate them up. Zethro even blasted me twice with a stun spell, so they had two entirely free turns where I couldn't use aegis defend or prevent flanking. Early on I was a little worried, because I was ever so slowly losing hp, but after taking down about 3 stacks of enemies, I was breaking even or just slightly ahead. and I would heal back about 15 points of damage automatically per turn anyway. LOL the ONLY thing that did anything but scratch the paint was the arc based infantry, and even they only managed 3 damage per shot (1 minimum, plus 2 because tank is mechanical). ![]() I had a domain with a fireworks factory and a research complex with a rift generator.ฤก2 armor and 4 shields, base! I figured this thing might be well nigh indestructible, so since I was at war with Zetrodicus (bastard insulted me, and i might have made up some extra stuff about him), I decided to try taking one of his forward bases with it. On the second map of the Vanguard campaign, where you can build Promethean units. ![]()
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